Magic: The Gathering is a good game
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Magic: The Gathering is a good game
It's a much better TCG than Yu-Gi-Oh! will ever be.
Reasons why:
1. You can play it with or without strategy
Both strategic players and players that don't care can enjoy this TCG. Blue and Control add strategy while Red and Aggro take it out.
2. Great story
Magic: The Gathering has an entire multiverse of different planes, where planeswalkers go to to duel and do other stuff. Each plane has its own deep story inside of it, and so does each planeswalker.
Yu-Gi-Oh is about people battling in a card game, besides the first few generations it doesn't have too much story.
3. No anime
Magic: The Gathering doesn't need an anime, unlike Yu-Gi-Oh, to promote the game.
4. Older target audience
MtG contains more mature and dark themes, Yu-Gi-Oh is about what seems cool to early teenagers. MtG's black color even sparked controversy.
5. Color Psychology is deep
White, Blue, Black, Red, and Green are not just colors and types of mana, they embody the personality of the planeswalker using the mana.
6. Complexity
Complexity is what I value these days, simple seems to be getting overused and making people dumb. MtG is a complex game with intricate inner workings. YGO is simpler, but tries to be complex with tributes, positions, trap cards, and numerous rarities with a few being cosmetic (like Ghost Rare).
7. Instants
In response to this reason, a Yu-Gi-Oh player taps two islands to cast Counterspell.
"God damn it!"
- MtG Player
8. Instants (again)
In response to this reason, the same Yu-Gi-Oh player casts Redirect, making this about trap cards.
"Will you stop?!"
- MtG Player
Trap cards are better than instants because you have to cast them then activate them instead of just being able to cast them at any time.
9. Instants (for real this time)
Instants are better than trap cards because you don't have to set them, you can use it when you need it.
And you can surprise someone or counterspell.
Instants bring a disruption and tactical front to MtG.
10. Cohesiveness
MtG manages to hold itself together for more than 20 years. The rarities, sets, and lore hold up. YGO manages to mess up all three of these with too many rarities, frantic reprints, and bad lore.
Reasons why:
1. You can play it with or without strategy
Both strategic players and players that don't care can enjoy this TCG. Blue and Control add strategy while Red and Aggro take it out.
2. Great story
Magic: The Gathering has an entire multiverse of different planes, where planeswalkers go to to duel and do other stuff. Each plane has its own deep story inside of it, and so does each planeswalker.
Yu-Gi-Oh is about people battling in a card game, besides the first few generations it doesn't have too much story.
3. No anime
Magic: The Gathering doesn't need an anime, unlike Yu-Gi-Oh, to promote the game.
4. Older target audience
MtG contains more mature and dark themes, Yu-Gi-Oh is about what seems cool to early teenagers. MtG's black color even sparked controversy.
5. Color Psychology is deep
White, Blue, Black, Red, and Green are not just colors and types of mana, they embody the personality of the planeswalker using the mana.
6. Complexity
Complexity is what I value these days, simple seems to be getting overused and making people dumb. MtG is a complex game with intricate inner workings. YGO is simpler, but tries to be complex with tributes, positions, trap cards, and numerous rarities with a few being cosmetic (like Ghost Rare).
7. Instants
In response to this reason, a Yu-Gi-Oh player taps two islands to cast Counterspell.
"God damn it!"
- MtG Player
8. Instants (again)
In response to this reason, the same Yu-Gi-Oh player casts Redirect, making this about trap cards.
"Will you stop?!"
- MtG Player
Trap cards are better than instants because you have to cast them then activate them instead of just being able to cast them at any time.
9. Instants (for real this time)
Instants are better than trap cards because you don't have to set them, you can use it when you need it.
And you can surprise someone or counterspell.
Instants bring a disruption and tactical front to MtG.
10. Cohesiveness
MtG manages to hold itself together for more than 20 years. The rarities, sets, and lore hold up. YGO manages to mess up all three of these with too many rarities, frantic reprints, and bad lore.
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Re: Magic: The Gathering is a good game
play hearthstone like a real man
RICK ROSS- HOLY ROMAN EMPEROR
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Re: Magic: The Gathering is a good game
Hearthstone is just a video game.RICK ROSS wrote:play hearthstone like a real man
Fervor- Posts : 17
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Re: Magic: The Gathering is a good game
Hearthstone doesn't seem all that fun anyway.sammy flimflammy wrote:does it matter
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Re: Magic: The Gathering is a good game
it was in copa though.sammy flimflammy wrote:does it matter
this is esports section
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Re: Magic: The Gathering is a good game
PLAY D N D YOU MASSIVE FUCKING QUEER
Bam! C- Posts : 379
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Re: Magic: The Gathering is a good game
NOTHING MORE MANLIER THAN THE 12 SIDED DIE OF DUNGEONS AND GRAHEONS
Bam! C- Posts : 379
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Re: Magic: The Gathering is a good game
OP IS AVALANCHE OF FEMININE VAGINA
Bam! C- Posts : 379
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Re: Magic: The Gathering is a good game
ITS D AND D
WARRIORS THAT TERRIFY
ITS D AND D
VIRGINS
TIL THE DAY WEEE
DIEEEEEEEE
WARRIORS THAT TERRIFY
ITS D AND D
VIRGINS
TIL THE DAY WEEE
DIEEEEEEEE
Bam! C- Posts : 379
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Re: Magic: The Gathering is a good game
sending this thread straight to hell b/c its pointless like totl
RICK ROSS- HOLY ROMAN EMPEROR
- Posts : 21364
money : 21298
bitches : -345
Join date : 2013-02-25
Age : 26
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Humor : 360 Degrees of Perfected Styles
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